Tuesday, December 16, 2008

3D Character Update

My most recent progress from the last post. It's now textured and rigged but it still needs some tweaking but I like how it's come out so far.




I believe this is too big for blogger to make a preview so here's a link to my website that'll have a more detailed version:

http://www.richard-caballero.com

Sunday, December 7, 2008

3D Character WIP

This is something I'm working on. A quick render, I already have it unwrapped and I'm almost done texturing it but I don't like posting unfinished texture work so just the geometry with have to suffice for now. He's set for 3500-5000 tris or medium MMO quality. I'm pretty happy on how the modeling turned out. Hopefully I won't have to modify the geometry too much when I rig it.