Tuesday, May 11, 2010
Tuesday, May 4, 2010
The Birds
Monday, April 26, 2010
Fine Dining
I promise I'll be more prompt with these from now on, yes? This is something I brainstormed from like 2007. I drew over the original sketch digitally (not shown) but it's nothing spectacular so I left it out. I wanted to practice with scenes since I was doing a lot of turnarounds at the time. I added some choice thumbnails that show some of my process towards getting to this point. I actually wanted to use the bottom thumbnail the most but as I gave the chosen one a good working over it grew on me.
Miss Bat better be careful, he's trying to steal her heart, ha! These are two , of many, unnamed characters of mine. I've never been good with names.
Miss Bat better be careful, he's trying to steal her heart, ha! These are two , of many, unnamed characters of mine. I've never been good with names.
Monday, November 9, 2009
Rage Away
Tuesday, December 16, 2008
3D Character Update
My most recent progress from the last post. It's now textured and rigged but it still needs some tweaking but I like how it's come out so far.


I believe this is too big for blogger to make a preview so here's a link to my website that'll have a more detailed version:
http://www.richard-caballero.com
Sunday, December 7, 2008
3D Character WIP
This is something I'm working on. A quick render, I already have it unwrapped and I'm almost done texturing it but I don't like posting unfinished texture work so just the geometry with have to suffice for now. He's set for 3500-5000 tris or medium MMO quality. I'm pretty happy on how the modeling turned out. Hopefully I won't have to modify the geometry too much when I rig it.
Sunday, August 17, 2008
3D STUFF!

I was given concept art to choose from and I chose a "bone axe" from the Lineage 2 folder. This one was surprisingly hard to texture. First getting that "bone" Feel to it then getting the seams to match just right on the wrappings. A total hassle. I'm going to touch it up in a bit to get the cracks in the blade and the smaller bone details in.
This project was to make a weapon you'd fight of zombies off with. We had to choose weapons from The Zombie Survival Wiki http://www.zombiesurvivalwiki.com/page/Melee+Weapons?t=anon and make it look used. I made two mistake though, first the maps were supposed to be only 512 x 512 and I think they blood looks too fresh. I was just in a modeling and texturing zone and I just plain forgot to recheck the instructions.
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